Tuesday, December 27, 2005

DRM = DRaMa

It is often said that the success of Linux at the desktop will first and foremost depend on the wide, Windows-like availability of applications and games. Personally, however, I believe that Digital Rights Management (DRM) is potentially a much bigger threat to the success of the Linux desktop than the limited availability of applications and games in comparison to Windows. The move towards web-based applications continues, reducing the importance/relevance of users' local platform/operating system; this trend is related to the arrival of 'Web 2.0'. Furthermore, games may nowadays be popular with both the young and old, but this mainly concerns console gaming, i.e. Xbox or Playstation2; the contingent of users who base their choice of PC platform on the related availability of games is in my belief very small indeed. DRM, on the other hand, may seriously limit the uptake of the Linux desktop among consumers as major DRM systems tend to ignore it, either for competitive reasons (Microosft, Apple) or lack of scale (Adobe, IP TV initiatives).

DRM offers Microsoft a very powerful and effective weapon to enforce its desktop monopoly. Advertising its Windows Media DRM as 'a proven platform to protect and securely deliver content for playback on a computer, portable device or network device,' Microsoft omits to explain that the related codecs (encoder/decoder) are only available for the Windows platform as part of its own Windows Media Player. Hence, third party content that is protected using Windows Media DRM is only available to Windows users. Apple, in that sense, is less restrictive. Its DRM system, Fairplay, caters to both the Macintosh and Windows platform, allowing users of these platforms to watch protected movies (Quicktime), buy music (iTunes Music Store) and listen to that purchased music on their desktop (iTunes). But while the decision to support the competing Windows platform is obviously related to the latter's market share, Apple is unlikely to bring Fairplay to other competitive platforms such as Linux. Hence, Linux users will be locked out from consuming DRM-based content; to do so, they will need to have access to another desktop environment as well. As perosnal computers morph into personal media centers, Microsoft is using DRM to tie the average conumer to its Windows platform, maintaining and enforcing its desktop monopoly.

Two other examples of DRM-related issues Linux users may run into involve e-books and IP TV. Although Adobe offers a Linux-version of its popular Acrobat Reader, this version does not include the e-book reader found in the Windows and Mac versions of the software. This excludes Linux users from buying and reading protected e-books from, for example, Amazon.com. Similarly, my ISP's IP TV service requires the use of Windows Media Player, thereby excluding users of any other platform from this service. While these limitations are likely to stem from the fact that it would not be economically feasible to support smaller platforms, they pose another threat to the future success of the Linux desktop.

So, maybe the EU should not force Microsoft to offer a copy of the Windows operating system without its Windows Media Player pre-installed, but force it to make versions of that player available on other platforms instead. Ideally, all DRM systems should be forced to be available for all major platforms/ operating systems as to ensure that they do not obstruct fair competition at the platform/OS level. Until that time, DRM stands for DRaMa to the Linux desktop and its users.

Saturday, November 19, 2005

The Tipping Point

I just finished reading The Tipping Point by Malcolm Gladwell. Published in 2000, the book soon became an international bestseller. Although I had heard enthusiastic stories about this book, it was not until last weekend that I bought my own copy of The Tipping Point, together with Gladwell's second book, Blink, which was published earlier this year.

In the book, whose subtitle is "How Little Things Can Make A Big Difference", Gladwell explains and analyses the 'tipping point', that magic moment when ideas, trends and social behaviours cross a threshold, tip and spread like wildfire. In other words, Gladwell looks at what causes social epidemics.

According to Gladwell, three rules underlie the Tipping Point: the Law of the Few, the Stickiness Factor and the Power of Context. The first rule, the Law of the Few, states that the success of any kind of social epidemic is heavily dependent on the involvement of people with a particular and rare set of social gifts. There are three kinds of people: Connectors, Mavens and Salesmen. Connectors are people who are (surprise!) very well-connected in that they know many others. They bring distinct groups together, acting as 'hubs'. A Maven, on the other hand, is someone who accumulates knowledge, they are information brokers and can be compared to human data banks. Salesmen, finally, are pursuaders, who build trust and rapport far quicker than normal people. It is Connectors, Mavens and Salesmen who super-charge the word-of-mouth mechanism, thereby starting social epidemics.

Not every message, however, will start an epidemic. Such messages should be 'sticky' and hence the Stickiness Factor relates to the structure and format of the message. The message should create some sort of involvement, moving people to action. Furthermore, the delivery of the message should involve repetition, making the message more memorable. Finally, there is the Power of Context, which means that the circumstances have a lot to do with the fact of a message tipping or not; to tip or not to tip, that's the question.

A former business and science writer at the Washington Post, Gladwell illustrates the rules primarily with social examples, apart from a brief discussion of the concept of the 'chasm' in high-tech marketing as described by Geoffrey Moore in his book Crossing the Chasm. It is not difficult to see, however, that buzz marketing is based on similar concepts. I was surprised to find that the author did not make any reference to the field of system dynamics, especially because Jay W. Forrester has written extensively on the application of system dynamics to social problems such as unemployment in America's big cities. Nevertheless, The Tipping Point is an interesting read and I can only hope that Blink is equally insightful.

Postscript: Check out www.digitaltippingpoint.com, which addresses the question as to when Open Source software and in particular Linux will reach the tipping point and overtake closed source and Microsoft Windows on the desktop.

Peter F. Drucker

A week ago, on Friday November 11th, Peter F. Drucker passed away in his sleep, aged 95. Having published 38 books, Drucker is generally considered the guru's guru and according to BusinessWeek Drucker was "the man who invented management." However, being the business junkie I am, I must admit that I have never read any of Drucker's books. I am not alone in this, though. Tom Peters says he earned two advanced degrees, including a PhD in business, without once studying Drucker or reading a single book written by him.

This week, many of the publications I read dedicate one or more articles to Peter F. Drucker and his legacy. BusinessWeek's cover story is aptly titled "The Man Who Invented Management: Peter Drucker", while The Economist runs a special report, "Trusting the teacher in the grey-flannel suit." Knowledge@Wharton runs a story, "Farewell, Peter Drucker: A Tribute to an Intellectual Giant", wherein various Wharton professors reflect on his legacy and his contribution to management education and Wharton in particular. Having read these articles it is clear to me that the next book I buy has to be one by Peter Drucker. According to Drucker himself, he did his best work early on - in the 1950s, so I think I will start with The Practice of Management, published in 1954.

Thursday, November 10, 2005

Books on System Dynamics

I just finished reading The Critical Path, Building strategic performance through time by Kim Warren, who recently received the System Dynamics Society's Jay W. Forrester Prize 2005 for his contributions to the field, especially his 2002 book Competitive Strategy Dynamics. The Critical Path is a nice 'primer' for time-strung managers, but those who consider using strategy dynamics' related techniques within their own organization are advised to read the more elaborate Competitive Strategy Dynamics as well. In these two books, Kim Warren, who was one of my lecturers at London Business School back in '97/'98, discusses the use of system dynamics in a strategic management context, which also explains why he is talking about 'strategy dynamics' instead of the more traditional 'system dynamics' or 'business dynamics'.

Warren's books are just two of the books on system dynamics in my personal business 'library'. Holding over 100 titles, at least 7 of them deal with system dynamics and systems thinking:

  • Industrial Dynamics, Jay W. Forrester, 1961 (the book that got it all started!)
  • The Fifth Discipline, The Art & Practice of The Learning Organization, Peter M. Senge, 1990
  • Modeling for Learning Organizations, John D.W. Morecroft, John D. Sterman (editors), 1994
  • Business Dynamics, Overcoming the limits to growth, The McKinsey Quarterly Anthologies, 1995
  • Business Dynamics, Systems Thinking and Modeling for a Complex World, John D. Sterman, 2000
  • Competitive Strategy Dynamics, Kim Warren, 2002
  • The Critical Path, Building strategic performance through time, Kim Warren, 2003

As mentioned in previous posts, I am quite fond of the system dynamics/systems thinking approach and this list illustrates that I at least put my money where my mouth is, namely in books on the subject...

Saturday, October 15, 2005

Funky Design

I finally got to read Funky Business (2000) and Karaoke Capitalism (2004) by Jonas Ridderstrale and Kjell Nordstrom, two Swedish economists, affiliated with the Stockholm School of Economics. Having enjoyed Funky Business a lot, I needed less than 2 days to read through Karaoke Capitalism (295 pages). And yes, it's not uncommon for me to spend my weekends like that...

One of Ridderstrale and Nordstrom's theses is that the best thing companies can do in near-perfect markets where total competition rules is to strive for so-called 'temporary monopolies'. These monopolies are based on emotions and imagination; the authors speak about E(motional) competitiveness. In this reality "[c]ompetitive strategy is the road to nowhere. We need to create sensational strategies. Sensational strategies capture the attention of the people with whom we want to do business. Sensational strategies appeal to all five senses of man. They embrace our emotions. Competitive strategy means being one step ahead. Sensational strategy is about playing a different game." (p.267).

There are supposed to be two sensational strategies, one based on ethics and the other based on aesthetics. Companies like the Body Shop and Toyota that follow the ethics route stand for something and everyone and everything at the company is guided by it. The second sensational strategy is based on aesthetics. As it becomes harder and harder to differentiate products and services and everything is more or less the same, products' and services' exterior appearance becomes the basis for competition. The incredible success of Apple's iPod and other 'eye candy' like the iMac and its Mac OS X user interface seem to support this claim. In a sense it is also related to what others have come to call the 'Experience Economy'. Besides playing to consumers' reason, companies should also address their affection, intuition and desire (RAID).

Design is obviously becoming a competitive weapon. BusinessWeek first wrote about this in its May 17, 2004 issue (The Power of Design, p.68-75), and more recently it published a Special Report on the Creative Company (August 8/15, 2005, p.51-69). Both articles come highly recommended.

Saturday, September 17, 2005

Don't Be a Leacher! Contribute!

Web 2.0, the social network, the web made up of blogs, photo-sharing sites and tags, thrives on active participation. The value of this network increases not just due to more people reading other people's blogs, viewing their photo's and using their tags to search the web, but by more people actively blogging, sharing and tagging themselves. Hence, the network effect should only be contributed to those who actively contribute to such a social network.

Open source communities are essentially networks as well. Due to the contribution of many volunteers someting of value is created. Following the success of Linux, Apache and Firefox, just to name a few, the open source development model seems to be the model of the future. That is, if users and/or companies are to act as active contributors and/or participants within these communities, instead of 'leachers' who just take and use the fruits of others' labour, hoping that the latter will continue doing their 'free, open source thingy'. Such behaviour would eventually lead to programmers and other creatives being less and less willing to make their creations available to others.

A first sign that the open source development model may not always work as advertised is found in the problems that both the Firefox and OpenOffice communities experienced with respect to finding enough capable and motivated programmers to work on new releases. Obviously, a large user base does not automatically translate in a large contributor base. In an interview with BusinessWeek Online, Marc Fleury of JBoss fame actually called the viability of the commercial use of the open source development model in question altogether.

At the same time, however, a lot of commercial and non-commercial open source initiatives are underway to develop business applications ranging from data warehouses and CRM systems to complete ERP systems. Companies have a lot to gain from such open source software; save on the cost of licenses and support, avoid supplier lock-in, customize applications to own needs, etcetera. But if the majority of them remain passive users, who just enjoy the benefits without giving anything back to these communities, then the open source party may soon be over. It should be more of a 'give and take', whereby companies that use open source business applications at times try to contribute components and/or code and become involved in steering the direction in which these projects develop. Some of them may actually turn in-house development projects into open source projects, thereby leveraging the knowledge of the community and benefitting from extremely Quality Control ('many eyes make all bugs shallow'). Even if a company does not have an IT department capable of the above, it may still contribute through user testing or documenting the application.

Similar arguments hold with respect to open source initiatives in the consumer space. Here, however, the problem may be less stringent as the pool of users from which active contributors will come is much larger. But even if you don't want or can't contribute directly, you can always make (small) monetary contributions. Bram Cohen, the creator of Bittorrent, earns himself a comfortable living through voluntary donations and it is also through donations that contributors to IT Conversations get rewarded for their efforts. Whereas in the past incompatible international payment systems made it difficult (and expensive) for good-intentioned users of shareware to pay the creator his requested fee, internet-based payment systems such as PayPal now make this as easy as buying a book at Amazon. Just think of what alternatives to using an application or service would cost you or how much effort you would have to put in to establish something similar yourself. Seen in that light, such donations seem to be the least anyone can contribute to an open source community.

Saturday, August 27, 2005

Weird combination: EE, CA, GT, SD?

In my first post to this blog I mentioned that I studied Electrical Engineering (EE) at Delft University of Technology, specialized in Computer Architecture (CA), hold an MBA from London Business School and am somewhat of a business junkie with a special interest in practical applications of Game Theory (GT) and System Dynamics (SD). At first sight this may seem a weird combination, but it is not as weird as you may think.

The brilliant Princeton mathematician John von Neumann is generally seen as the father of Game Theory. Beginning in 1928 with a famous article, von Neumann single-handedly invented the field of Game Theory, which led to the publication of his seminal 1944 book with Oskar Morgenstern, Theory of Games and Economic Behavior. But von Neumann is also considered the father of modern computer architecture. In 1944 von Neumann became involved in the ENIAC project as a consultant, which led to the publication of a paper on the concept of stored-program computers, offering brilliant solutions to the most important problems facing computer design at that time. In 1946, von Neumann and his colleagues at the Princeton Institute for Advanced Studies began the design of a new stored-program computer, referred to as the IAS computer or MANIAC. Although not completed until June 1952, MANIAC is the prototype of all subsequent general-purpose computers and architectures based on the IAS/MANIAC concepts, are often called von Neumann architectures. In its simplest form, the von Neumann architecture consists of three parts: a central processing unit (CPU), a memory and a connecting device that can transmit data between these two (often called a 'bus' or 'databus'). Although von Neumann, who died in 1957, will be remembered first and foremost for his contributions to pure and applied mathematics, including Game Theory, it is interesting to see that obviously the step from mathematics to computer architecture is only a small one.

Also Jay W. Forrester, the father of System Dynamics, has a background in computer architecture. From 1935 to 1939, Forrester studied Electrical Engineering at the University of Nebraska. Upon graduation he joined MIT as a research assistant, where he worked with Gordon S. Brown in developing servomechanics for controlling radar antennae and gun mounts. After receiving his MSc from MIT in 1945, Forrester became Director of the MIT Digital Computer Laboratory, where he was responsible for the design and construction of Whirlwind I, one of the first high-speed digital computers. When in 1956 Forrester became Professor of Management at the Sloan School of Management, he started the System Dynamics Group and with it, the field of System Dynamics. Apart from many papers and articles on System Dynamics, he published five books: Industrial Dynamics (1961), Principles of Systems (1968), Urban Dynamics (1969), World Dynamics (1971) and Collected Papers (1975).

But what is it that attracts me to the fields of Game Theory and System Dynamics? I believe it has to do with the way of thinking that is involved in both and that is very similar to the kind of skills one need to be a good computer architect. I was first introduced to Game Theory as part of my Microeconomics class, while reading for my MBA at London Business School. Not aware of von Neumann's role in the field, I was immediately attracted to the concepts. Far from a maths whiz, I am particularly interested in the practical application of Game Theory. Hence, I enjoy books like Joel Watson's Strategy: An Introduction to Game Theory, Ghemawat's Games Businesses Play and Brandenburger and Nalebuff's Co-opetition, which apply game-theoretic thinking to business oriented case studies. In a future post I may actually review some of these books in more detail.

My first interest in the field of System Dynamics dates back to 1994, reading 'The Fifth Discipline' by Peter Senge, one of Jay Forrester's PhD students at MIT. At London Business School I was lectured by one of Jay Forrester's other PhDs, John D.W. Morecroft, who in 1990 was awarded the Jay Wright Forrester Award of the System Dynamics Society. in 2002, Kim Warren, one of Morecroft's colleagues at LBS and my lecturer for 'Dynamics of Strategy' published the interesting book Competitive Strategy Dynamics. In hindsight, however, it was already in 1988/1989 that I first learned about system dynamics. In a course on modern control systems, our lecturer, Professor Honderd, told us about his cooperation with the Business and Economics departments of the Erasmus University in Rotterdam. At that time I did not fully understand how such technical insights in feedback loops, overshoot and undershoot related to these non-technical fields of study. Had I known about Jay Forrester and his background in servomechanics, this would of course not have been the case...

Hence, it is clear from the above that the combination of Electrical Engineering, Computer Architecture, Game Theory and System Dynamics is not so weird afterall!

Google Talk: The Power of Open?

Last Wednesday, Google released a beta version of its instant messaging (IM) and VOIP client, Google Talk. Available for Windows only, unable to communicate directly with users of other IM services such as MSN Messenger and AOL IM and less advanced than Skype, it would be easy to discharge Google Talk as an 'also-ran'. Looking closer, however, Google Talk seems to have a lot of potential, partially due to its use of open standards.

Google Talk's IM functionality is based on the Jabber/XMPP protocol, an open messaging standard. This will allow Google Talk to build critical mass fast as its users can exchange messages with users of other Jabber/XMPP based IM services such as iChat (Apple) and GAIM (Linux). And where IM clients such as GAIM already allow for the exchange of messages with the MSN and AOL networks, it is not at all unlikely that future versions of Google Talk will offer such functionality as well. This would result in a level playing field where competition is not tied to the size of its user group (value of the network). By the way, note that Skype's IM service does not allow for exchange of messages with other IM networks at all.

Also the VOIP part of Google Talk is based on open standards, namely SIP (Session Initiation Protocol). Where Skype is using its own proprietary protocol, Google Talk users in the future will be able to 'call' users on other SIP-based VOIP networks. This would certainly give it a leg up on Skype, where users can only call other Skype users (PC-to-PC). SkypeIn and SkypeOut (still in beta), however, allow these users to call out to regular PSTN users and have people call them on their Skype number from regular PSTN phones respectively. In the future Google Talk is believed to offer similar PC-to-PSTN calling as well, especially as this is where Skype is making most of its money.

By conincidence or in response to Google Talk, Skype published some APIs this week, allowing developers to integrate Skype's IM and VOIP services into their own applications. By doing so, it basically 'opens' up its proprietary platform a little, without the necessity to give full insight in its workings nor having to go through the efforts of establishing a new (open) standard.

Hence, it will be interesting to see whether the use of open standards can help Google to overcome Skype's first mover advantage. Although being very secretive about its strategic plans, Google, the highest new entrant in BusinessWeek's 2005 Global Brand Top 100 at nr. 38, seems to be after domination on the internet. To be continued....

Saturday, August 13, 2005

In Search of A New Paradigm

The last year a new paradigm has come to the fore; Desktop search will change the way we work and interact with our computers. In the past it was advisable to set up a logical folder structure and use a clear file naming convention, as this was often the only way to find stuff long after it had been created and saved. The search function could help you find folders and files, but searching within documents was not supported. Enter desktop search tools. These tools can not only search folders and files, but also their contents, irrespective whether they are Word documents, PDF files or PowerPoint presentations. Furthermore, they can not only search in files saved on your hard disk but also in your e-mails, contacts, instant messages and bookmarks/ favorites. This way it is not only easy to find that one particular file or document, but all other documents that refer to it as well. Or all the music of a certain artist, or all the pictures you took during your last vacation (provided that you tagged them as such)...

One of the best desktop search tools available for the Windows platform is Copernic Desktop Search, which can be downloaded for free from www.copernic.com. Also Google, the icon in web search, offers a desktop search tool, namely Google Desktop Search.

Apple was (to my knowledge) the first to introduce desktop search (Spotlight) as an integral part of their operating system (Mac OS X (Tiger)). Microsoft will incorporate comparable functionality in Windows Vista, the successor of Windows XP, due out in 2006.

In the past, the Linux platform was often lagging behind the Windows and Macintosh platforms when it came to new functionality. This time around, however, Linux seems to be leading far ahead of Microsoft. With Beagle the Linux platform has its own, very powerful and potent desktop search tool. So, where Vista is expected to be a bit of a Mac OS X and Linux clone anyway, Spotlight and Beagle set the standard for Microsoft with respect to desktop search.

Playing Hardball: DIY markets in The Netherlands

In their article 'Hardball: Five Killer Strategies for Trouncing the Competition' in the April 2004 issue of Harvard Business Review, George Stalk, Jr. and Rob Lachenauer of the Boston Consulting Group (BCG) suggest that businesses drop the soft approach to competition and play rough instead.

The Hardball Manifesto prompts business to relearn the fundamental behaviors of winning:
- Focus relentlessly on competitive advantage
- Strive for "extreme" competitive advantage
- Avoid attacking directly
- Exploit people's will to win
- Know the caution zone

Stalk and Lachenauer suggest five strategies, that should be deployed in bursts of ruthless intensity:
- Devastate rivals' profit sanctuaries
- Plagiarize with pride
- Deceive the competition
- Unleash massive and overwhelming force
- Raise competitors' costs

This article came to mind when I read a newspaper article about the ruthless competition between DIY markets in the Netherlands. The five largest players in this market, Praxis, Gamma, Formido, Karwei and Hubo are ganging up against Hornbach, a German company that is expanding into the Dutch market. They appeal whenever Hornbach applies for a building permit, hoping to stave off increased competition or at least delay Honbach's entry into local markets. With every new location, which is on average four times as large as those of the other pleyers, Hornabach gains 1 percent marketshare. But although they have found a common enemy in Hornbach, these five players also frustrate eachothers' re-location and expansion plans, while the whole sector is involved in heavy price competition.

Hornbach fights back, however. It has six white trucks that drive past and park in front of its competitors outlets, carrying the slogan: "Nobody beats Hornbach!". Customers are welcomed to cash their discount coupons from Praxis, Gamma, Formido, Karwei and Hubo at Hornbach, in combination with a 'lowest price guarantee'.

So, it can be said that the fight is no longer just for the customer's favour, but that these DIY markets are playing hardball instead.

Sunday, August 07, 2005

Breakthrough!!

Recently, I read the MIT Sloan Management Review article 'Beyond Best Practice' by Lynda Gratton and the late Sumantra Ghoshal, both from London Business School. Writing a book on strategy implementation and business architectures myself (see earlier posts), I was very pleasantly surprised when I came across the following passage:

[begin quote]

The origin of Nokia's modular structure can be traced back to the software technology heritage the firm began to develop in the 1980s. At that time, Nokia's software technology was built from two core elements: the software mantra of reusability, and standardization through the creation of a shared common platform. Reusability is considered crucial to software development. When programmers at Nokia built new software programs, up to 75% of the program typically was built by reconfiguring modules of previously developed software. The sped up the development process, reduced the cost of making new programs and ensured that knowledge could be rapidly shared. The technological leverage Nokia achieved by reusability and reconfiguration depended on the programmers' skills in slicing and sequencing the modules of previous programming.

This competence and philosophy of reusing modules, which began in the 1980s as an element of its technology, became the design foundation of the modular architecture of the company structure. In the software programs, the modular units that were reconfigured were pieces of written software. In the company architecture, the modular units that were reconfigured were modular teams of people with similar competencies and skills. In the same way that modular reconfigurations ensured that valuable software was not lost, the modular architecture ensured that valuable skills, competencies and team relationships that were held within teams of people were not lost or dissipated. In effect, the signature process of structural modularity has its roots in the software production process of reusability through modularity and reconfiguration.

Nokia's signature process of structural modularity also has its roots in a technology philosophy of shared common platforms and standardization. Reconfiguring different modules of software requires that each module be developed in a similar way with a similar underlying architecture. That is, it requires a high degree of standardization. For more than 20 years, a mindset, discipline and philosophy of reusability and standardization had pervaded Nokia. It was well understood that only through common tools, platforms, technologies and languages could speed be achieved. This became the backdrop to Nokia's signature process: the capacity to build modular corporate structure.

The quality of this signature process was tested in January 2004, when Nokia announced and then implemented what would represent a fundamental organizational shake-up for most companies. In order to focus more closely on changing customer aspirations, Nokia's nine business units were restructured into four. At the same time, in order to ensure speed of innovation and production across the globe , all the customer and market operations, product development operations, and manufacturing, logistics and support activities were reorganized on a companywide basis into three horizontal business units. This organizational change was made fully effective within one week and involved over 100 people assuming new jobs. The rest of the employees had no such change because the modular teams to which they belonged were simply reconfigured. The discipline, philosophy and mindset of reconfiguration through standardization and shared platforms, which was initially developped from the company's technology history, ensured that Nokia could skillfully and rapidly reconfigure its human resources to meet changing customer needs.

[end quote]

Having based our own approach to business architecture on modularity as well, this provides me with the best possible example I could think of. It shows our thinking is not just theory, nor is it unproven. One of the world's largest and at times most admired companies has adopted exactly the kind of approach to organizational design that we suggest!

What's Another Year?

While working under Linux (yes, I'm a dual booter, but I'm sure you already figured that one out) I came across a piece of text I wrote over a year ago on Linux on the desktop. Although I could add a few examples and might change a few others, I decided to publish the article unchanged (also because I am lazy...)

Viewpoint on Linux@Desktop

Linux and applications based on it have already proven themselves in the server market. Unknowingly thousands of Windows desktops may already print and store files through Linux servers, thanks to Samba. Even Microsoft's .net will soon have its open source alternative in mono. However, the desktop is still a Microsoft stronghold. Question is whether Linux will ever be able to bring down the walls of this fortress. Working from the ideas of Clayton Christensen (Innovator's Dilemma) and Geoffrey Moore (Crossing the Chasm) one may conclude that it is not impossible, although the Linux camp will have to play their cards right and take away the remaining pain points.

Let's first look at the appeal of Linux for three different types of users; corporate users, hobbyists and non-hobbyists aka Joe Sixpack. [corporate users] Computer hobbyist tend to like Linux for the fact that it offers them more control over their system; it's easier to tweak the system and to tune it to their personal needs and preferences. Furthermore, they get access to a broad range of free or cheaper alternatives to major applications and (programming) tools. Some of these tools and applications are actually better and offer more functionality than commercial and/or proprietary ones. Of course personal sentiments and anti-Microsoft attitudes also contribute to their preference for Linux. A current drawback is the fact that upon release not all hardware is supported as interface and driver specifications are not 'open'. Although the real hobbyists will try to figure it out themselves and write an driver and share it with the rest of the community, others may choose the safe option and go for the main platform that is always supported by any vendor of 'networked' consumer electronics.

But why would the non-hobbyist go with Linux? One reason may be that computers with pre-installed Linux are cheaper than their Windows brethren and instead of having to buy expensive commercial software packages they have access to free or cheaper alternatives for most major applications. Given the recent wave of viruses and worms, the fact that Linux is less virus-prone may also chip in. This may, however, change once Linux gets more critical mass and it becomes more attractive for developers to write viruses and worms for this platform (not for everyone as Linux kernel is believed to be less 'leaky' than Microsoft's). Joe Sixpack's major objection against Linux is still its applications' incompatibility with Windows when it comes to the exchange of documents between the two platforms. Furthermore, using it to serve the web, Joe may still run into situations where content is not available to him as it is only offered in a closed, proprietary Windows format which is not yet supported under Linux (Wimbledon scoreboard and internet radio). But if the general trend towards the use of open data formats continues and basic support (98%) for proprietary formats through initiatives like Crossover Office, Wine, VMware, etc. is perfected, Joe will have ever more incentives to go with Linux.

Crossing the Chasm – The current Linux community is primarily made up of techies. But as the needs and experiences of these innovators do not match those of early adoptors, Linux first needs to cross the chasm between them. This will require that Linux offers an ease-of-use and no-frills maintenance experience similar to what users have come to know while working with Windows and Apple. Furthermore, the exchange of data and documents with users of other platforms will be key to the widespread adoption of Linux by early adopters and early majority. Initiatives like Crossover Office, Wine and VMware contribute to this, as well as easy to install and maintain distributions like Linspire and Vindalux Gentoo. These initiatives all contribute to Linux crossing the chasm over the next few years.

Innovator's Dilemma – From a functional and ease-of-use perspective a Linux desktop underperfoms relative to Windows and Apple, but the developments and initiatives named above will make that Linux will soon reach the minimal requirement level upon which it becomes a true alternative to Windows and Apple. Once it reaches this level, the cost argument will become more important, which will benefit Linux even more.

Hence, I believe that Linux really stands a good chance to break Microsoft's hegemony on the desktop. Once similar functionality and ease-of-use is offered at different price points, the average consumer will go for the lowest cost option, being Linux. However, before we get to this point all efforts should be focused on raising the platform's ease-of-use (aimed at Joe Sixpack instead of techies) and addressing incompatibility issues.

Frans van Camp
July 2004

Postscript: Based on my recent posts you may come to think that I am more of an IT consultant than a strategy consultant. Nothing is further from the truth, however. As an engineer by training I still have a strong personal interest in these matters, whereas in my daily work I don't deal with things like this at all.

Saturday, July 30, 2005

The Power of Open Put To The Test

Recently I wrote an article (in Dutch) for our company's periodical, Quintessence, on 'The Power of Open'. In this article I introduced readers to the concepts of respectively open source, open standards, open architecture and open innovation. Living up to the saying 'practice what you preach', I plan to run a little test with several open-source applications myself. Instead of Microsoft Outlook, Microsoft Explorer and Microsoft Office (Word, Excel, PowerPoint), I will use their open source equivalents Thunderbird, FireFox and OpenOffice. It will be especially interesting to see whether I can collaborate effectively with colleagues and clients who(still) work within a Microsoft environment.

Watch this space for comments on my experiences throughout this test.

Postscript: Given the existing incompatibility issues between Microsoft Office en OpenOffice, I plan to wait until the release of OpenOffice2.0 before commencing with this test.

Postscript 2: It would be fair to say that the test will focus on OpenOffice, as I have been using FireFox for nearly a year already and have tested a beta version of Thunderbird as well.

Plugging del.icio.us tags and IT conversations

In today's earlier post I mentioned blogs, podcasts and photo-blogs. All these tools enable us to enroll in something that is often referred to as 'social networking'. With its book reviews, Amazon was one of the first companies to offer internet users a way to share their opinion about a particular book with others, so that the latter could take this into consideration when deciding whether or not to buy and/or read a certain book. In the somewhat the same way, del.icio.us tags help people to find interesting web content, without having to use search engines to do so. Basically a sort of online bookmarks, tags are used to mark interesting content. All these links are collected on a personal page, referred to as 'my del.icio.us' and serving as online bookmarks that are always available to me, independent of the computer I am using. But that's not all. Not only can I now easily navigate back to these sites, I can also find out about other sites that have been tagged with the same keyword by other users. Although the relevance and effectiveness of these references depends primarily on how different people describe similar and/or comparable phenomena, it is an interesting way to indexing and navigate the world wide web indeed.

When it comes to podcasts, I want to call your attention to IT conversations. This site offers podcasts featuring speeches and presentations delivered by speakers at major IT conferences worldwide. Instead of having to attend these conferences yourself, taking time off from work and paying a hefty fee, you can now listen to some of the most interesting speakers for free and at a time that's convenient for you! BTW, one of the IT Conversations' series, Larry's World, is also available as a podcast through Apple's iTunes.

Still @ internet speed

This month it is 10 years ago that Netscape had its IPO. This month's Wired (www.wired.com) has a special on the subject, looking at key figures from each of the 10 years since. It is incredible to realize how much things have changed in 10 years. But developments are still coming along at internet speed. Since my last post in March (shame on me...) podcasting has taken off in an incredible way. Amongst other things, Apple's decision to have support for podcasts build into iTunes and thus making podcasts easily available to all those iPod owners out there contributes to podcasts' sudden popularity.

Something that has been going on a little longer is photo-blogging, with Flickr (www.flickr.com; recently acquired by Yahoo) as its prime example. At Flickr people can share their pictures with the rest of the world, adding tags and thus making them searchable for others. Of course you'll find quite a few party pics at Flickr, but it is incredible to see what some artistic types (or just much better photographers than me..) come up with. Not only will people be able to record their lives and the world around them in writing (blogs), speech and sound (podcasts) but also in images (photo-blogging).

It will sure be interesting to see what Wired's special in celebration of the 20th anniversary of the (commercial) internet will look like...

Postcript: I am still debating whether or not I should buy myself a digital camera and register for a Flickr account. The film that's in my analog Canon IXUS is over 2 years old, carrying photos from some rowing events and a holiday in the Western desert of Egypt in December 2003. Hence, I am not sure whether I would suddenly start taking pictures more often to share them with others. How rational, don't you think?

Wednesday, March 16, 2005

What's in a Metaphor, Part II

In my previous post I spoke about the necessity to come up with a new metaphor for disruptive change, following the events in Asia on December 26th, 2004. Through a brainstorm we tried to come up with a new one, but despite the fact that we generated over 100 ideas, some serious, some goofy, none of them seemed to be as powerful as our old one. So, as of today we still have not decided what to do about this. My personal favourite would be 'Stormriders, Riding the Winds of Disruptive Change in Business', but whether this will be the one still needs to be seen.

To be continued...

Confessions of an iPod lover...

I love my iPod. After investing quite a few hours in converting my complete CD collection into AAC-files and uploading them to my 40GB iPod, my CD player has become close to obsolete. When at home, I use my iPod as a jukebox, playing songs from my music library at random. In my car I tend to listen to audiobooks that I bought at www.audible.com and which make my daily commute almost bearable. But it is not just that the iPod does these tasks better than any other MP3 player that causes my admiration for this beautifully designed device.

I find it fascinating to see how a proprietary product like the iPod has created its own ecosystem all the same. Numerous companies like Griffin and Bose sell accessories for the iPod, ranging from a snap-on that turns your iPod into a voice recorder to a back-up battery pack and fixed speakers, all in elegant white.

Having consulted Bertelsmann in 1998 on the impact of digital distribution of music on the industry's value chain, I can imagine the kind of opposition and aloofness Apple must have faced when trying to convince the industry to participate in iTunes and make their (back) catalogues available. But whether iTunes will continue to enjoy its current first mover advantage is to be seen. While iPod and iTunes still form the most potent player/music store combination in the market, Microsoft may still turn things around. Its Windows Media Player has become something of a defacto standard, whether you like it or not (I don't like that, but more about that some other time). Furthermore, where iTunes music can only be played on an iPod (Motorola's iTunes mobile phone coming soon....), music bought through Microsoft can be played on a great many MP3 players. Only time will tell how this will play out.

Another interesting aspect of the iPod is its relation to the trend towards R&D outsourcing. In an interesting article on this subject in the March 21 issue of BusinessWeek it was mentioned that on the back of each iPod one can find some engraved text that draws our attention to the fact that the iPod was designed by Apple in California but assembled in China. Other companies go even one step further: not only do they outsource the assembly of their products to Asian firms like Flextronics, Cellon, Compal, HTC. etcetera, but they also have the latter design their new products. Only fundamental R&D and design is likely to remain in

Monday, January 10, 2005

What's in a Metaphor, Part I

I mentioned in my previous post that I am writing a book on strategy implementation and business architecture. It is based on an approach that we have used successfully with several clients over the years. These clients, in industries as diverse as utilities, telecommunications and automotive, saw themselves confronted with the destructive power of market liberalisation or deregulation. We helped these companies to address these threats by pro-actively aligning their business- and IT-architecture with their new strategic reality through the implementation of modular architectures. So, when in 2003 a colleague mentioned the term 'tsunami' to describe the kind of change these companies faced, we felt we had found our metaphor. From there it was only a small step to the book's working title: Taming the Wave, Dealing with Tsunamis in Business. But everything changed on Sunday, December 26th, 2004...

In the past, the term 'tsunami' has been used in business literature as a metaphor for what is called disruptive change. This suggests that it is only the magnitude and nature of the change that determines whether or not we are dealing with a tsunami. In our book, however, we planned to use a narrower definition of tsunamis, namely:

A tsunami is a (set of) change(s) of a discontinuous nature, that is imposed by external forces and over which (very) limited control can be exerted. Left unaddressed, a tsunami is likely to have devastating impact on both the strategy and architecture (organizational structure, processes and information systems) of a company.

Apart from the regulatory tsunamis we had been dealing with at client companies, we recognized two other types, namely technology and business model tsunamis. But that was before that fatal Boxing day in Asia...

As soon as the scale of destruction and the number of casualties became evident we decided to drop the tsunami metaphor, in deferrence to the 150,000+ victims and their families. Though this was no hard decision at all, it did mean that we had to start looking for a new metaphor to use in our book. This Thursday we will have our first brainstorm in order to find one that is not associated with such massive loss of life.

On a slightly lighter note, I would like to call your attention to something that I found somewhat freaky. Last Thursday, January 6, all media in the Netherlands joined forces and organized a National fundraising campaign for Asia. They were able to raise a total of 112 million euro, which is of course fantastic for a small country like the Netherlands. 'So, what's freaky about that?', you may ask. Well, 112 is the national emergency number in the Netherlands, like 911 in the U.S.. Things like this make me wonder whether there is any truth in numerology ;-)


Sunday, January 02, 2005

New Year's Resolution

January 2, 2005. Time to live up to one of my New Year resolutions and start a blog. As suggested by its title, I plan to use this blog to share with the RoW my musings on all things business that I happen to come across in my daily work as a management consultant with Quintel Management Consulting (www.quintel.nl) in the Netherlands. Add to that the fact that I am a bit of a business junkie in the sense that I am an ardent reader of business books, magazines (BusinessWeek, Economist, Harvard Business Review, etc.) and e-letters (i.e. Harvard's Working Knowledge and Knowledge@Wharton) and you'll probably begin to understand the scope of my blog. I will use this blog to structure my own thoughts, share ideas and reflect on them, call your attention to interesting articles, books or developments. I am particularly curious to get your comments and feedback on these 'musings'.

I won't use my blog as a diary and won't comment directly on any assignments at hand. Nor will I disclose any client names or data. Furthermore, any views put forward in this blog are my own and are not necessarily shared by my colleagues at Quintel.

Finally, a bit more on myself. I hold an MSc in Electrical Engineering from Delft University of Technology, where I graduated on the design of dedicated architectures. Upon graduation I joined Arthur D. Little, where I worked as a Business Analyst in the Telecommunications, IT, Media and Entertainment (TIME) Practice for 3 years. I left in 1996 to read for an MBA at London Business School, spending one term at the Tuck School of Business at Dartmouth, Hanover, New Hampshire, U.S.A. I returned to Arthur D. Little in 1998, where I was involved in the creation of its European E-Business Centre. When Arthur D. Little filed for Chapter 11 in early 2002, I decided to take a break before moving into a new job. After having worked as a free agent for nearly 2 years, I joined Quintel Management Consulting in November 2003. Quintel is an Arthur D. Little spin-off, started by fifteen colleagues in January 2002. As Quintel's first Principal I am currently preparing a book on strategy implementation and business architecture, due out in 2005. Apart from strategy implementation and business architectures, I am particularly interested in technology and innovation, game theory, systems thinking and strategy dynamics. Hence, it is about these kind of subjects that you will come to read in this blog.